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Players, especially those going solo or in smaller parties, feeling a bit overrun by the sheer number of bugs or bots swarming them during some missions in Helldivers 2 has been an issue for a little while now. Thankfully, now Arrowhead's got some time on its hands again, it's planning on looking into switching up spawn rates again, with the aim of getting them into a window the community likes.
Prior to the whole hoohah regarding PSN and Steam account linking - which folk are hoping one of the features in yesterday's patch might mark the end of - another patch had tweaked spawn rates. Now, it looks like they're headed back to something like their pre-patch state.
Arrowhead's revealed its plans to revamp how many baddies and patrols the game will fling at you at once via an announcement in Helldivers 2's Discord server by community manager Twinbeard. "As many of you have noticed, something has been off with patrols and spawn rate for some time now," they wrote, "This primarily leads to more enemies rearing their ugly heads than they're supposed to, indirectly to players feeling overrun, kiting, and subsequently less fun gameplay."
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